New Orleans Saints: Madden simulation, AccuScore projection

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Saints QB Drew Brees (Source: zimbio.com)

The New Orleans Saints are just hours away from facing the St. Louis Rams. No team is hotter at the moment given they blew out the Indianapolis Colts 62 to 7 at home last week while setting numerous franchise records

They need only score 41 points against the Rams struggling defense to set a new NFL record for points scored over consecutive games.

Ironically the team they would nudge out, you guessed it the “Greatest show on turf” lead by Kurt Warner and Marshall Faulk from the 2000′s.

Madden game simulations have become a “good” barometer in projecting the outcome of a real life NFL game.

That’s not to say it’s not without flaws, but the “realism” developers intergrate into the game with player rankings and availibility can be telling.

In a simulation of today’s game, running five minutes quarters, the Saints came out the clear winner over the Rams by a score of 13-0.

However the usually potent Saints offense wasn’t so hot according to Madden.

Quarterback Drew Brees threw for only 200 yards, one touchdown, and one interceptions.

Without Mark Ingram in the lineup Darren Sproles received most of the carries, rushing for 58 yards and averaging only 3.8 yards per carry.

Sproles is not likely to be the teams leading rusher in the real game, but he will see an increased role.

Pierre Thomas will get a bump in production, and Chris Ivory will finally make his regular season debut after being removed from the PUP list.

The top wide receiver wasn’t Jimmy Graham, as you would come to expect, and while he did catch his fair share of balls it was Devery Henderson who had the biggest game receiving.

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Tags: A.J. Feely AccuScore Devery Henderson Drew Brees Madden NFL 12 New Orleans Saints St. Louis Rams

  • jskipfam

    It was like a train wreck that just kept getting worse and worse as each car/play and player kept piling up and making a bigger mess.

  • jskipfam

    It was like a train wreck that just kept getting worse and worse as each car/play and player kept piling up and making a bigger mess.